The game, including all 36 levels, was conceived and designed by my son Andrei on paper. He also drew pixel art.

Control keys
    Arrows, WASD - move
    End, L - restart the level
    Home, R - restart the game
    Page Down/Up, J/K - switch the level for practice
On mobile tap the window sectors (⛝) to move.

The source code: https://github.com/bntre/BlueBall

Published here using Pygbag packager.

Sounds by Little Robot Sound Factory.

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorTorec Studio
GenrePuzzle
Made withpygame
Tags2D, 8-Bit, Arcade, Minimalist, Pixel Art, Puzzle-Platformer, pygame-wasm, pygbag, Sokoban
Average sessionA few minutes
InputsKeyboard, Mouse, Touchscreen
AccessibilityHigh-contrast, Textless
LinksSource code

Comments

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That was fun! At the end I thought I noticed a glitch that made the level impossible (at a checkpoint the clone would respawn at the beginning instead of where the checkpoint would be for the clone), but it seems like you accounted for that with a small gap!

(Maybe make the keys for restarting the game/game or changing levels different, as those keys aren't on all keyboards.)

Thanks for the feedback!

You're right, yesterday, just before the release, we had found that bug in last level, but the level turned out still passable and even more interesting, so decided to leave that. :)

(Also added some keys to control!)